Tuesday, March 20, 2012

2 cycles left to go!

So I pretty much finished the Shotgun cycle which is at the bottom of this post, I got some great feedback from some of my friends on how to improve it. Once I finish that I'll be working on Sonics run and spindash cycles for BlueCore studios, and actually when I finish the run cycle I'll be able to finish shots 7 and 8 easily since it's him running through some trees. After that I'll apply some fixes to my female walk cycle, and then start the sniper cycle today. Having three days off from Sprint was absolutely amazing and seriously helped me crank out these cycles quickly. Today I also have the Skype interview with the company that's based in China, so hopefully that'll go well.

Time to knock shit out.

Monday, March 19, 2012

Deadlines and Cycles

      So I've started setting deadlines for myself to keep moving forward and not get stuck getting distracted. Todays deadline is to have the shotgun cycle finished by the time I go to bed and have started fixing the female walk cycle/adding details to the Pistol cycle. Tomorrow will be to start and hopefully finish the sniper cycle and have enough time to complete the assault rifle cycle by Thursday. Thursday is the main deadline for all the cycles I've been working on since I've gotten back to GDC. Overall the goal was to finish 5 cycles in about a week and a half.

I also need to put these cycles up on the demo reel page/my website and then start planning an adjustment to my demo reel to add these cycles in it. The Poseidon walk cycle, the female walk cycle, the robot run cycle, and one or two of the gun cycles. That should make my Demo Reel now over a minute long, woo hoo!!

This one is self explanitory, start of the cycle behind cover.
 Obviously he's out shooting now, I must say I got the spin to be nice and fluid and remembered to have his different appendages show up where they needed to be at different times so it doesn't look snapped. I do need to turn down his reflections and add a point light to give the muzzle flash off on the surrounding Geo. Should I make the muzzle flash image bigger though...

Well, back to work I've only got about 13 hours before I have to sleep so I'd better make the best of it!

Mike

Sunday, March 18, 2012

I'm pretty sure that I put some blogs up on my phone but I guess they didn't make it on here...

Well since the last post in September a lot has happened, instead of droning on I'll list it.


  • I'm still at Sprint but not for long. 
  • I put my Demo Reel up in it's own tab with work I've recently done.
  • I made my business cards that have a QR code that leads to my Demo Reel tab.
  • I've been working on the Sonic fanfilm and doing quite well.
  • I've completed 6 shots, and I am now on shots 7 and 8.
  • I started a side project with some friends from school, it's a short about Pokemon, a fight between a Marowak and a Donphan.
  • I haven't heard anything much from David and the Orlando studio.
  • DD is hiring and I've put in my resume and demo reel to see if I can get a job in their new studio up in Port Saint Lucie.
  • I went to GDC.
  • I found 7 companies who expressed interest in hiring me.
  • I've got an interview on Tuesday night with a company in China.
  • 3 of the studios that needed me are freelance (hence why I won't be at Sprint for long.
  • I met a lot of awesome people at the Trion Worlds party at GDC and currently making some cycles to show them what I can do.
  • I've been practicing my illustration.
  • I've been holding off on playing ME3 till I finish the cycles for Trion.
  • I'm single again.
  • I met some cute girls at GDC.


So that's what's been going on with me, right now my main goal is to finish these cycles to impress Trion and go to their open house which is soon. I still need to email A LOT of people that I met at GDC and follow up with the companies that need freelance work. Since I'm working on cycles with Goon and the Robot with guns I'll be making some wallpapers and new backgrounds for my blog. If anything interesting happens it'll be up here!